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・ Metallarcha aureodiscalis
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・ Metal Slug 1st Mission
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Metal Slug 3
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・ Metal Slug Advance
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Metal Slug 3 : ウィキペディア英語版
Metal Slug 3

|publisher = SNK
D4 Enterprise
|series = ''Metal Slug''
|director = Meeher (planner)
Akio (planner)
|artist = Akio
Susumu
|designer = Cannon
Tomo
Kazuma Kujo
Kuichin
Flying Fox
Curry
|programmer = Andy
Aba
Tecchan-Take
Dramania Hide
Fujisawa
Nakatsuka
Seeker
|composer = Takushi Hiyamuta
Yoshihiko Wada
Hori_Hori
Q_Jirou
Maitaro
|released = Neo Geo〔(【引用サイトリンク】title=Metal Slug 3 (Neo Geo) )〕PlayStation 2〔(【引用サイトリンク】title=Metal Slug 3 (PlayStation 2) )〕Xbox〔(【引用サイトリンク】title=Metal Slug 3 (Xbox) )〕Xbox Live ArcadeWii Virtual Console〔(【引用サイトリンク】title=Metal Slug 3 (Neo Geo) Release Data )〕iOS & AndroidMicrosoft WindowsOS X and LinuxPlayStation Network'
PlayStation 2:
PlayStation 3:
}}
|genre = Run and gun
|modes = Single-player, 2 player Co-op
|cabinet = Upright
|arcade system = Neo-Geo (708 Mbit cartridge)
|display = Raster, 304 x 224 pixels (Horizontal), 4096 colors
|platforms = Arcade, Neo Geo, PlayStation 2, Xbox, Xbox Live Arcade, Virtual Console, iOS, Android, Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, PlayStation Vita
}}
is a run and gun video game developed by SNK. It was originally released in for the Neo-Geo MVS arcade platform as the sequel to ''Metal Slug 2''/''Metal Slug X''. The music of the game was developed by Noise Factory.〔(【引用サイトリンク】url=http://www.noise.co.jp/shop/ms3.htm )〕 The game was later ported to the PlayStation 2, Xbox, Xbox Live Arcade, Virtual Console, Microsoft Windows, iOS, Android, Wii, PlayStation Portable, PlayStation 3, PlayStation 4 and PlayStation Vita. The game added several new features to the gameplay of the original ''Metal Slug'' and ''Metal Slug 2'', such as new weapons and vehicles, as well as introducing branching paths into the series. It received generally positive reviews.
==Gameplay==
The gameplay mechanics are the same as in previous ''Metal Slug'' games; the player(s) must shoot constantly at a continual stream of enemies in order to reach the end of each level. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which not only increases the player's offense, but considerably adds to their defense.
In addition to shooting, the player can also perform melee attacks by using a knife and/or kicking. The player does not die simply by coming into contact with enemies, and correspondingly, many of the enemy troops also have melee attacks. Much of the game's scenery is also destructible, and occasionally, this reveals extra items or power-ups, although most of the time it simply results in collateral damage.
During the course of a level, the player also encounters POWs, who, if freed, offer the player bonuses in the form of random items or weapons. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. If the player dies before the end of the level, the tally of freed POWs reverts to zero.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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